This is a pre-order, you will be charged now and sent the game as soon as possible.
1950 recreates the titanic and volatile struggle for the Korean peninsula in the first major land conflict of the post WW2 world. Over 100 Random variations of combat chits provide a unique experience with each playthrough and cuts down dramatically on analysis paralysis. Rules are included for multiple interventions, airpower, and UN supply.
Designed by Ray Weiss
Developed by Matt Ward
Counter Art & Package Layout by Ray Weiss
Map Art by Ilya Kudriashov