5.1 Recovery
Table
Routed units
attempting to recover use this table to determine success or failure.
Players roll 1d8, successfully recovering a unit when getting a result
greater than the applicable number below:
- DPRK: 6
- PRC: 5
- UN: 4
- RoK:
6
Note that the DPRK
Recovery Number is effectively a 7 if the UN player decides to use the 7th
Fleet for Logistics operations the previous half-month turn.